Results for tag "talk"

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10 Things About VR – A VR Primer [A MAZE 2016 talk]

I did this talk at the 2016 A MAZE International Game and Playful Media Festival in Johannesburg, as a primer for people getting into VR, because I just got into VR, and I got into VR HARD. Absolutely in love with it. (And yes, this is about 2 months late, sorry!)

Download 10 Things About VR slides in pdf

Unfortunately it wasn’t recorded, but here is a very quick and dirty companion to the slides to explain some stuff that won’t be apparent from looking at them:

  1. Origin Story:
    I got into VR because of the Vive. Nothing else was nearly as good. I spent a few weeks jamming games on Free Lives’ Vive, and made three quick prototypes (one I haven’t put online yet) within my limited time with it.
  2. Things I wish I knew about Vive + VR:
    It’s easier than I thought it would be, it has no Mac support, direct sunlight wrecks the sensors.
  3. Simulation sickness:
    Look up the poison berries theory, try not to get people sick.
  4. Depth:
    Such an important dimension that humans already know but had to unlearn in 2D interfaces. Now we can intuitively access it again!
  5. Presence:
    Different ways of convincing human minds of plausibility of the simulation.
  6. Social VR:
    VR is not anti-social.
  7. Ultimate Display:
    VR is one more step along the continuum of technologies that close the gap between one’s private mind and one’s shared reality.
  8. Storytelling:
    VR brings people back to a less singular vision of stories due to the popularisation of books and film and other single-point-of-view medium
  9. Audio:
    Audio is key to immersion, much more than visual. Remember that!
  10. VR is important because:
    See the slides! It’s bigger than any single person!

(video) Chatting about Game Dev, Comics, Passion Creative Industries in South Africa

I was invited by Openroom.tv to a livestream show Baxoxe with Ray Whitcher!

If you’re a TL;DR kinda person, you can watch the full show here:
http://www.openroom.tv/#!baxoxe/c2ky

Baxoxe is a creative chit chat show that showcases and highlights creatives throughout South Africa – to show South African creatives the diversity that exists in the South African creativescape. (you know, other than advertising)

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For the show, I prepared a Pecha Kucha (a presentation format focussed on conciseness – 20 slides, 20 seconds each) speaking about game design theory and what game design and development and communities are all about in SA. It was perhaps a bit over-ambitious as I went into rattle mode, sang a little song, and attempted some Xhoza clicking, but you can be the judge of that 🙂

We also had a blast answering live twitter questions, had a creative quiz-out (chickens DID cross the road), and generally had a lot of fun in the freezing Greenside cold. Ray was wearing shorts. That puzzled me.

Baxoxe_07

Ray spoke about the comic industry in SA in general, and we discuss how we all should be pushing our passion industries forward.

A big thanks to Odd Cafe for the fantastic venue, the boys and gals of Baxoxe for the invite and organisation, and Openroom.TV for the excellent production. It ran like mice who were not blind in the least 🙂 Baxoxe is a great initiative and I certainly look forward to their future shows!

How are you doing with your passion industry?

Watch the full show:
http://www.openroom.tv/#!baxoxe/c2ky

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