Results for tag "illustration"

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My gift to Afrika Burn 2016: Drawing your #spiritcritter

I had an absolutely magical time at AfrikaBurn 2016.

As one of the 11 guiding principles of AfrikaBurn is Gifting, everyone attending should bring along something to gift to people, free of expectations of getting something back. It could be anything – bring something, give something, a skill, objects, anything. It is your form of self-expression, as long as you gift responsibly, anything goes.

About two weeks before the burn, I decided to go. With such a short timeframe, I didn’t have a clue what to gift, and after some brainstorming, this idea came to me – I would draw people their spirit animals. But not “spirit animals” – because then most people would say “dog” or “cat” or “horse” or “lion”. I wanted to gift them their very own creature. Like a Pokemon. Like Pokemon cards!

So I guillotined a bunch of cards, doodled this board, and off I went to the burn to meet people and gift them their spirit pokemon :)

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The gifting experience was simply incredible. I didn’t do nearly as many cards as I wanted to at the burn, I VASTLY underestimated my ability to meet people and draw these things quickly. I bought 500 blank cards with. I drew 30 by the end of the burn. And totally forgot to take photos of a bunch of them D:

Chatting to people about what they wanted their spirit creature to be was incredibly amazing. It gave a glimpse into their mind and their life, the part that might otherwise not have come out through small talk and pleasantries, and for that privilege I’m superbly grateful. I feel as if I got more out of my gift than I gave.

Throughout the burn, I learned that asking people “what is your spirit pokemon?” very easily resulted in answers like “Charizard!” and “Pikachu!”. So after the burn I rephrased the concept to Spirit Critter, and now I collect these babies daily in my dedicated #spiritcritter tumblr.

spiritcritter

For the longest time I had wanted an ongoing project that would hold my attention. Previously I did daily pokepeopledoodles for a while, but then I eventually got bored of translating pokemon into human form. This, translating real people into pokemon, is *so* much more interesting and meaningful, so this is going to be an ongoing thing for me.

Hope to meet you and your spirit critter someday!

Here are some of them: Catch more of them on the #spiritcritter tumblr!

Making the art for A MAZE Johannesburg 2014

One day, Thorsten Wiedermann, the mastermind behind A MAZE Festival saw that we were discussing the upcoming 2014 A MAZE Johannesburg on MakegamesSA. I suggested that the Joburg mascot could be:

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Thorsten saw that and approached me to make the art for the Joburg festival, and I agreed with much excitement 😀 The A MAZE Joburg unicorn wasn’t gonna fly, so I eventually made this baby:

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I’m super excited for this year’s A MAZE Festival! 😀 Last year’s was simply amazing as we got to meet, hang out with and pick the brains of amazing people like Rami Ismail of the incredible Vlambeer team, Sos Sowski the Swedish Mad Scientist of Video Games, and many more.

Follow this page for more details of the upcoming A MAZE Johannesburg 2014!

The most sublime iPad game just released: Bastion

 

Not being an XBLA (Xbox Live Arcade) junkie had deprived me of some top indie titles, so I’m so glad Supergiant Games have brought it to the iPad – cos it actually fits pretty much perfectly. Sure a big TV would be nice to play it on, but the detailed artwork is really nice up close.

I’m not reviewing Bastion. I’m just going to gawk about some awesome things and how details make a game wonderful:

The narrator

– the entire story is told by a deep, throaty sounding narrator, who commentates on everything you, “The Kid”, does. The Kid has no name, as the narrator, known only as “The Stranger”, never got around to asking. His superb Western twang doesn’t irritate at all, but instead gives what might have been lumped in with every other JRPG a very fresh storytelling approach.

Visual Extravaganza

The world is incredible – right from the very first moment, you’re thrust into a vibrant, colourful and lively world that literally builds itself beneath your feet – the environment rises up from the depths of Calamity to greet you, piece by piece, and the hand-painted art is so detailed and well animated that you’ll constantly want more – and there are much more – as you’ll seldom encounter the same biome twice. This game is 1Gb due to the HD visuals that Supergiant Games have packed into it, according to them.

“I dig my hole you build a wall”

The music – the musical centrepiece is a haunting western vocal, and the way it’s introduced is also splendid. That track is accompanied throughout the game by other awesome scores. You want to play this game with your headphones, for sure. Don’t play it on the iPad’s puny speakers!

Why haven’t you gotten it yet?

Overall, Bastions of such an amazing quality that if you haven’t played it, and do own an iPad 2 and above (Not for the iPhones, sorry), you owe it to yourself to experience it. At $4.99 on the App Store, it’s really better than any macMeal you’ll ever have with that price.

If you need more convincing,

check out more of this gobsmacking art:

Edit: The gallery was met with the Cataclysmic Blog Cataclysm of 2013, and will rest in peace. Check out more Bastion eye candy here.

 

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