Results for tag "a-maze"

3 Articles

Cartel News – Korea, A maze, Piston

Cartel is a card game that I’m working on that’s in prototyping stage. You can get the Print and Play files here.

So many things going on! I’ve kinda left Cartel alone for a while, and all of a sudden, it’s sprung back to life with not one but THREE bits of exciting news!

 

Finalist: 2014 Korea Board Games Contest

Cartel has been selected as a finalist in the 2014 Korean Board Game Contest! Annually, Korea Board Games runs a game design contest on Board Game Geek. This year, the theme was “fast play” – or games that end in 60 minutes, and Cartel just so happens to fit that very well, so I entered it.

Out of 214 worldwide submissions, they selected 25 finalists, and I’m super proud to say that Cartel is among them.

What’s also very cool is that on top of the usual finalists they also selected five elementary school kids’ designs! How cool is that! Very cool to see that Koreans actively encourage game design as a proper career path even from a young age!

 

Set phaser to A MAZE 2014

Cartel is being shown at A MAZE 2014 – Third International Games and Playful Art festival, right here in Joburg! I’ll be there, there’ll be dedicated people there to teach the game to anyone who wants to play, and it’s gonna be awesome 😀

What both of the above means is that I have to make some prototypes to A) Send to Korea and B) get it made to be played at A MAZE, so that got me thinking – what can/should I update in Cartel?

 

Piston City Cartel

So there’s this idea that’s I’ve been kicking around in my head. That idea is Piston City. A Steampunk Noir setting where crime isn’t only bad, it’s dirty. Where government regulate the “air” you breath, where steam vents can be, and how tall your umbrella can go. But all rules are more often broken than enforced, and steam-powered automatons run half the city’s businesses and amenities. Or do they?

Cartel: Piston City Racketeers

In this vision of Cartel, criminal rackets build legitimate businesses so they can acquire steam automatas legally (regulations require a registered business, along with site-inspections, for an automata to be issued), then put them to more nefarious uses, like territorial battle among rival Cartel gangs.

The idea is that I can take Piston city and stick multiple titles under its umbrella, and make a bit of a cool running story type thing around it. Build a world that I’d love to populate and grow and nurture into the scumbag dystopia of mecha and dirty cops I love to hate!

 

What do you think?

1. Should I not bother with it cos I can’t dictate what publishers – if I ever get that far – do with a game?

2. How do I name the buggers? I *would* like to start names with the game title itself, so like Cartel of Piston City… Or Cartel in Piston City… Cartel: Piston City… That sounds retarded. Right now Piston City Cartel sounds the least wonky… But again yea,h I wanna start with the game title 😛

3. How’s the art look? Does the art and the story line up? :)

 

If you’re interested in giving Cartel a play, you can download the Cartel Print and Play files here right here!

 

Awesome, thanks for catching up with me on Cartel, please comment if you have any questions! 😀

Making the art for A MAZE Johannesburg 2014

One day, Thorsten Wiedermann, the mastermind behind A MAZE Festival saw that we were discussing the upcoming 2014 A MAZE Johannesburg on MakegamesSA. I suggested that the Joburg mascot could be:

amaze_joburg2

 

Thorsten saw that and approached me to make the art for the Joburg festival, and I agreed with much excitement 😀 The A MAZE Joburg unicorn wasn’t gonna fly, so I eventually made this baby:

amaze_design_v3_notext

I’m super excited for this year’s A MAZE Festival! 😀 Last year’s was simply amazing as we got to meet, hang out with and pick the brains of amazing people like Rami Ismail of the incredible Vlambeer team, Sos Sowski the Swedish Mad Scientist of Video Games, and many more.

Follow this page for more details of the upcoming A MAZE Johannesburg 2014!

A MAZE game dev convention in Jozi Aug 24 – Sep 2

[vimeo width=”600″ height=”365″ video_id=”46302975″]

Game dev in SA??

If you are like me two months ago, you probably think that South Africa has zero game development culture. Two months later of discovery, while I can’t tell you we’re the game development capital of the world, I can tell you that we do have a vibrant and active game dev scene, and the proof of that is that we have a 7 day gaming convention running right around the corner right in the heart of Jozi!

Info and links

It’s officially titled A MAZE / Interact, here is the official page, which quite frankly looks cool but functions as well for me as a calculator that has dice instead of numbers, but it’s all there.

The festival runs across 6 venues throughout the heart of Joburg and will run for 7 days – here is the link to the programme  showing where everything is – trust me, you’ll thank me for linking you this since it was next to impossible to find on the site.

Some highlights for me:

  • The Annual General Meeting with the makegamesSA.com guys talking about the plans for Make Games South Africa, our very own local game dev association.
  • The Game Jam, which is a bunch of game devs coming together to make a game at the convention within the short few days, spitballing ideas and duct taping code like ninja jugglers.
  • An amazing exhibition of 25+ in-development indie and not-so-indie games. This is the closest SA’s come to PAX South Africa :)
  • Meeting people all over SA and the world (Germany, Czech, Finland, etc) who’re samurais in game dev.
  • A Jump ‘n Run Party – with international and local acts like BLKJKS, By Haruo, Chris Palmer, Meneo, Ootz and Wiij Timski who will DJ without any hardwire equipment, with the movement of his body. WHAT!?
  • Workshops on Limited Game Design, Puredata & Sensors, Wii & Kinect Hacks for performance and installation art.
  • Having my mind blown.

 

So if you’re remotely interested in new digital trends, games, meeting cool people, dreaming big and reaching for it, I’ll see you at the party :)

 

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