Catch-up in the NYE: 2017

It’s January 2018, and I haven’t updated here in over a year.

So let me do a quick catchup of the highlights of some stuff I’ve gotten up to in the last year or so:

4 Boardgames Successfully Kickstarted

Working with the experienced game designer Corné Van Moorsel of Cwali Games in the Netherlands, we have put out four successfully funded Kickstarters.

          

A Few Rad Game Jams

There’s always the annual Global Game Jam, and the thrice a year Ludum Dares, and I always do them if I possibly can. Jamming often has taught me a bunch of stuff, and of course given me a couple cool prototypes:

Orbito was made for Ludum Dare 40, and I’m working to release this as it was quite well received and it’s also a tiny scope that I can manage by myself.

Battery//Assault was a fun experiment for Ludum Dare 39 from which I learned oodles about animation by physics. It was also well-received, maybe one day I’ll take it to fruition.

Gamejams of note other than Ludum Dares included 2017’s annual Global Game Jam in which I made a skiprope physics sportsball game Wibble:

And I also had a great jam as a part of the Goethe Institute of Johannesburg‘s Game Mixer event, where cool people from all over the world came to Joburg as an exchange of knowledge and experience. I made a pretty little gardening, sun and shadow prototype we called Pumyjeka with Jeff Rusch from Cape Town.

Inktober 2017

I managed to stick to discipline and did the full month of Inktober with one drawing a day! 🙂 You can see them all on my instagram, starting from this guy here:

This guy was my favourite of the lot:

Coming in 2018!

As a summary, this has already gone too long. There are several projects going on right now that should fruit in 2018. I’m really looking forward to those. Enough typing into WordPress. Onwards to more stuff-making!

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